Scientific Publications

 

Jos Uiterwijk’s Scientific Publications


2009

  • Nijssen, J.A.M. and Uiterwijk, J.W.H.M. (2009). Using Intelligent Search Techniques to Play the Game Khet. BNAIC 2009. Proceedings of the 21st Benelux Conference on Artificial Intelligence (eds. T. Calders, K. Tuyls, and M. Pechenizkiy), pp. 185-192. Eindhoven, the Netherlands.
  • Schadd, M.P.D., Winands, M.H.M., and Uiterwijk, J.W.H.M. (2009). ChanceProbcut: Forward Pruning in Chance Nodes. 2009 IEEE Symposium on Computational Intelligence and Games (CIG’09) (ed. P.L. Lanzi), pp.178-185. IEEE.
  • Uiterwijk, J.W.H.M. and Moesker, K. (2009). Mathematical Modelling in TwixT. Proceedings Logic and the Simulation of Interaction and Reasoning 2 Workshop (LSIR2) (ed. B. Löwe), pp. 29-35. IJCAI’09, Pasadena, CA, USA.


2008

  • Chaslot, G.M.J-B., Winands, M.H.M., Herik, H.J. van den, and Uiterwijk, J.W.H.M. (2008). Progressive Strategies for Monte-Carlo Tree Search. New Mathematics and Natural Computation, Vol. 4, No. 3, pp. 343-357.
  • Schadd, M.P.D., Winands, M.H.M., Herik, H.J. van den, Chaslot, G.M.J-B., and Uiterwijk, J.W.H.M. (2008). Single-Player Monte-Carlo Tree Search. Computers and Games. Proceedings of the 6th International Conference, CG2008 (eds. H.J. van den Herik, X. Xu, Z. Ma, and M.H.M. Winands). Lecture Notes in Computer Science, Vol. 5131, pp. 1-12. Springer Berlin Heidelberg New York.
  • Schadd, M.P.D., Winands, M.H.M., Herik, H.J. van den, Chaslot, G.M.J-B., and Uiterwijk, J.W.H.M. (2008). Single-Player Monte-Carlo Tree Search. Abstract. Proceedings of BNAIC 2008, the twentieth Belgian-Dutch Artificial Intelligence Conference (eds. Anton Nijholt, Maja Pantic, Mannes Poel, and Hendri Hondorp), pp. 361-362.
  • Schadd, M.P.D., Winands, M.H.M., Uiterwijk, J.W.H.M., Herik, H.J. van den, and Bergsma, M.H.J. (2008). Best Play in Fanorona Leads to Draw. New Mathematics and Natural Computation, Vol. 4, No. 3, pp. 369-387.


2007

  • Borsboom, J., Saito, J.-T., Chaslot, G., and Uiterwijk, J.W.H.M. (2007). A Comparison of Monte-Carlo Methods for Phantom Go. BNAIC 2007 (M.M. Dastani and E. de Jong, eds.), pp. 57-64. Utrecht University, Utrecht.
  • Herik, H.J. van den, Uiterwijk, J.W.H.M., Winands, M.H.M., and Schadd, M.P.D. (eds.) (2007). Computer Games Workshop 2007. MICC Technical Report Series 07-06. Universiteit Maastricht.
  • Lishout, F. Van, Chaslot, G., and Uiterwijk, J.W.H.M. (2007). Monte-Carlo Tree Search in Backgammon. Computer Games Workshop 2007 (H.J. van den Herik, J.W.H.M. Uiterwijk, M.H.M. Winands, and M.P.D. Schadd, eds.), pp. 175-184. MICC, Universiteit Maastricht, Maastricht.
  • Schadd, M.P.D., Winands, M.H.M., Bergsma, M.H.J., Uiterwijk, J.W.H.M., and Herik, H.J. van den (2007). Fanorona is a Draw. ICGA Journal, Vol. 30, No. 1, pp. 43-44.
  • Saito, J.-T., Chaslot, G., Uiterwijk, J.W.H.M., and Herik, H.J. van den (2007). Monte-Carlo Proof-Number Search for Computer Go. Computers and Games: 5th International Conference, CG 2006 (H.J. van den Herik, P. Ciancarini, and H.H.L.M. Donkers, eds.), Lecture Notes in Computer Science, Vol. 4630, pp. 50-61. Springer Verlag, Berlin.
  • Saito, J.-T., Winands, M.H.M., Uiterwijk, J.W.H.M., and Herik, H.J. van den (2007). Grouping Nodes for Monte-Carlo Tree Search. Computer Games Workshop 2007 (H.J. van den Herik, J.W.H.M. Uiterwijk, M.H.M. Winands, and M.P.D. Schadd, eds.), pp. 125-132. MICC, Universiteit Maastricht, Maastricht.
  • Saito, J.-T., Winands, M.H.M., Uiterwijk, J.W.H.M., and Herik, H.J. van den (2007). Grouping Nodes for Monte-Carlo Tree Search. BNAIC 2007 (M.M. Dastani and E. de Jong, eds.), pp. 276-283. Utrecht University, Utrecht.
  • Uiterwijk, J.W.H.M. (2007). Predictions and Perfection: The Art of Solving Games. Liber Amicorum ter gelegenheid van de 60e verjaardag van Prof.dr. H. Jaap van den Herik, pp. 43-48. MICC, Universiteit Maastricht, Maastricht.


2006

  • G. Chaslot, S. de Jong, J.-T. Saito, and J.W.H.M. Uiterwijk (2006). Monte-Carlo Tree Search in Production Management Problems. BNAIC’06: Proceedings of the 18th Belgium-Netherlands Conference on Artificial Intelligence (eds. P.Y. Schobbens, W. Vanhoof, and G. Schwanen), pp. 91-98. University of Namur, Namur, Belgium.
  • G. Chaslot, J.-T. Saito, B. Bouzy, J.W.H.M. Uiterwijk, and H.J. van den Herik (2006). Monte-Carlo Strategies for Computer Go. <BNAIC’06: Proceedings of the 18th Belgium-Netherlands Conference on Artificial Intelligence< i>(eds. P.Y. Schobbens, W. Vanhoof, and G. Schwanen), pp. 83-90. University of Namur, Namur, Belgium.
  • Donkers, H.H.L.M., Herik, H.J. van den, and Uiterwijk, J.W.H.M. (2006). Dao: A Benchmark Game.
  • Computers and Games: 4th International Conference, CG 2004 (eds. H.J. van den Herik, Y. Björnsson, and N.S. Netanyahu), Lecture Notes in Computer Science, Vol. 3846, pp. 202-219.
  • Donkers, H.H.L.M., Herik, H.J. van den, and Uiterwijk, J.W.H.M. (2006). Similarity Pruning in PrOM Search. 11th Advances in Computer Games Conference (eds. H.J. van den Herik, S-C. Hsu, T-s. Hsu, and H.H.L.M. Donkers), Lecture Notes in Computer Science Vol. 4250, pp. 57-72.
  • Saito, J.-T., Chaslot, G., Uiterwijk, J.W.H.M., and Herik, H.J. van den (2006). Pattern Knowledge for Proof-Number Search in Computer Go. BNAIC’06: Proceedings of the 18th Belgium-Netherlands Conference on Artificial Intelligence (eds. P.Y. Schobbens, W. Vanhoof, and G. Schwanen), pp. 275-281. University of Namur, Namur, Belgium.
  • Saito, J.-T., Chaslot, G., Uiterwijk, J.W.H.M., and Herik, H.J. van den (2006). Monte-Carlo Proof-Number Search for Computer Go. Proceedings of the CG’06 Conference (electronic proceedings; hardcopy in press).
  • Saito, J.-T., Chaslot, G., Uiterwijk, J.W.H.M., and Herik, H.J. van den, and Winands, M.H.M. (2006). Developments in Monte-Carlo Proof-Number Search. Proceedings of the 11th Game Programming Workshop in Japan 2006 (ed. H. Matsubara), Hakone, Japan, pp. 27-31.
  • Werf, E.C.D. van der, Herik, H.J. van den, and Uiterwijk, J.W.H.M. (2006). Learning to Estimate Potential Territory in the Game of Go. Computers and Games: 4th International Conference, CG 2004 (eds. H.J. van den Herik, Y. Björnsson, and N.S. Netanyahu), Lecture Notes in Computer Science, Vol. 3846, pp. 81-96. Winands, M.H.M., Herik, H.J. van den, and Uiterwijk, J.W.H.M. (2006). The Relative History Heuristic. Computers and Games: 4th International Conference, CG 2004 (eds. H.J. van den Herik, Y. Björnsson, and N.S. Netanyahu), Lecture Notes in Computer Science, Vol. 3846, pp. 262-272.


2005

  • Donkers, H.H.L.M., Herik, H.J. van den, and Uiterwijk, J.W.H.M. (2005). Selecting evaluation functions in opponent-model search. Theoretical Computer Science, Vol. 349, pp. 245-267.
  • Werf, E.C.D. van der, Winands, M.H.M., Herik, H.J. van den, and Uiterwijk, J.W.H.M. (2005). Learning to predict life and death from Go game records. Information Sciences, Vol. 175, pp. 258-272.
  • Werf, E.C.D. van der, Herik, H.J. van den, and Uiterwijk, J.W.H.M. (2005). Learning to score final positions in the game of Go. Theoretical Computer Science, Vol. 349, pp. 168-183.
  • Winands, M.H.M., Herik, H.J. van den, Uiterwijk, J.W.H.M., and Werf, E.C.D. van der (2005). Enhanced forward pruning. Information Sciences, Vol. 175, pp. 315-329.


2004

  • Donkers, H.H.L.M., Herik, H.J. van den, and Uiterwijk, J.W.H.M. (2004). Opponent-Model Search in Bao: Conditions for a Successful Application. Advances in Computer Games: Many Games, Many Challenges (eds. H.J. van den Herik, H. Iida, and E.A. Heinz), pp. 309-324. Kluwer Academic Publishers, Boston, USA.
  • Donkers, H.H.L.M., Herik, H.J. van den, and Uiterwijk, J.W.H.M. (2004). Probabilistic Opponent-Model Search in Bao. Entertainment Computing – ICEC 2004 Proceedings (ed. M. Rauterberg), Lecture Notes in Computer Science, Vol. 3166, pp. 409-419, Springer-Verlag, Berlin. ISBN 3-549-22947-7.
  • Werf, E.C.D. van der, Herik, H.J. van den, and Uiterwijk, J.W.H.M. (2004). Learning to Score Final Positions in the Game of Go. Advances in Computer Games: Many Games, Many Challenges (eds. H.J. van den Herik, H. Iida, and E.A. Heinz), pp. 143-158. Kluwer Academic Publishers, Boston, USA.
  • Winands, M.H.M., Uiterwijk, J.W.H.M., and Herik, H.J. van den (2004). An Effective Two-Level Proof-Number Search Algorithm. Theoretical Computer Science, Vol. 313, No. 3, pp. 511-525. [Abstract] [Abstract + references] [PDF (235 kB)]
  • Winands, M.H.M., Herik, H.J. van den, and Uiterwijk, J.W.H.M. (2004). An Evaluation Function for Lines of Action. Advances in Computer Games: Many Games, Many Challenges (eds. H.J. van den Herik, H. Iida, and E.A. Heinz), pp. 249-260. Kluwer Academic Publishers, Boston, USA.


2003

  • Donkers, H.H.L.M., Herik, H.J. van den, and Uiterwijk, J.W.H.M. (2003). Opponent-Model Search in Bao: Conditions for a Successful Application. Advances in Computer Games: Many Games, Many Challenges (eds. H.J. van den Herik, H. Iida, and E.A. Heinz), pp. 309-324. Kluwer Academic Publishers, Boston.
  • Kocsis, L., Herik, H.J. van den, and Uiterwijk, J.W.H.M. (2003). Two Learning Algorithms for Forward Pruning. ICGA Journal, Vol. 26, No. 3, pp. 165-181.
  • Kocsis, L., Uiterwijk, J.W.H.M., Postma, E.O., and Herik, H.J. van den (2003). The Neural MoveMap Heuristic in Chess. Computers and Games: Third International Conference, 2002 (eds. J. Schaeffer, M. Müller, and Y. Björnsson), Lecture Notes in Computer Science 2883, pp. 154-170.
  • Sakuta, M., Hashimoto, T., Nagashima, J., Uiterwijk, J.W.H.M., and Iida, H. (2003). Application of the Killer-Tree Heuristic and the Lambda-Search Method to Lines of Action. Information Sciences, Vol. 154, Nos. 3-4, pp. 141-155. [SummaryPlus] [Full text + links] [PDF (197 kB)]
  • Werf, E.C.D. van der, Herik, H.J. van den, and Uiterwijk, J.W.H.M. (2003). Solving Go on Small Boards. ICGA Journal, Vol. 26, No. 2, pp. 92-107.
  • Werf, E.C.D. van der, Herik, H.J. van den, and Uiterwijk, J.W.H.M. (2003). Learning to Score Final Positions in the Game of Go. Advances in Computer Games: Many Games, Many Challenges (eds. H.J. van den Herik, H. Iida, and E.A. Heinz), pp. 143-158. Kluwer Academic Publishers, Boston.
  • Werf, E.C.D. van der, Uiterwijk, J.W.H.M., Postma, E.O., and Herik, H.J. van den (2003). Local Move Prediction in Go. Computers and Games: Third International Conference, 2002 (eds. J. Schaeffer, M. Müller, and Y. Björnsson), Lecture Notes in Computer Science 2883, pp. 393-412.
  • Werf, E.C.D. van der, Winands, M.H.M., Herik, H.J. van den, and Uiterwijk, J.W.H.M. (2003). Learning to Predict Life and Death from Go Game Records. Proceedings of JCIS 2003 7th Joint Conference on Information Sciences (eds. Ken Chen et.al.), pp. 501-504. JCIS/Association for Intelligent Machinery, Inc. ISBN 0-9707890-2-5.
  • Winands, M.H.M., Uiterwijk, J.W.H.M., and Herik, H.J. van den (2003). PDS-PN: A New Proof-Number Search Algorithm. Computers and Games: Third International Conference, 2002 (eds. J. Schaeffer, M. Müller, and Y. Björnsson), Lecture Notes in Computer Science 2883, pp. 61-74.
  • Winands, M.H.M., Herik, H.J. van den, and Uiterwijk, J.W.H.M. (2003). An Evaluation Function for Lines of Action. Advances in Computer Games: Many Games, Many Challenges (eds. H.J. van den Herik, H. Iida, and E.A. Heinz), pp. 249-260. Kluwer Academic Publishers, Boston.
  • Winands, M.H.M., Herik, H.J. van den, Uiterwijk, J.W.H.M., and Werf, E.C.D. van der (2003). Enhanced Forward Pruning. Proceedings of JCIS 2003 7th Joint Conference on Information Sciences (eds. Ken Chen et.al.), pp. 485-488. JCIS/Association for Intelligent Machinery, Inc. ISBN 0-9707890-2-5.


  • 2002

    • Donkers, H.H.L.M. and Uiterwijk, J.W.H.M. (2002). Programming Bao. The Seventh Computer Olympiad: Computer-Games Workshop Proceedings (Ed. J.W.H.M. Uiterwijk). Technical Reports in Computer Science, CS 02-03. IKAT, Department of Computer Science, Universiteit Maastricht, Maastricht.
    • Donkers, H.H.L.M., Uiterwijk, J.W.H.M., and Herik, H.J. van den (2002). Admissibility in Opponent-Model Search. Proceedings of the 6th Joint Conference on Information Sciences, pp. 450-453. JCIS/Association for Intelligent Machinery, Inc., Research Triangle Park, NC, USA. ISBN: 0-9707890-1-7.
    • Donkers, H.H.L.M., Uiterwijk, J.W.H.M., and Herik, H.J. van den (2002). Learning Opponent-Type Probabilities for PrOM Search. BNAIC 2002. Proceedings of the 14th Dutch-Belgian Artificial Intelligence Conference (eds. H. Blockeel and M. Denecker), pp. 91-98. Leuven, Belgium.
    • Herik, H.J. van den, Uiterwijk, J.W.H.M. and Rijswijck, J. van (2002). Games Solved: Now and in the Future. Artificial Intelligence, Vol. 134, Nos. 1-2, pp. 277-311. [Abstract] [Abstract + references] [PDF (833 kB)]
    • Hashimoto, T., Nagashima, J., Sakuta, M., Uiterwijk, J.W.H.M., and Iida, H. (2002). Application of Realization Probability Search for Any Games – a case study using Lines of Action. The 7th Game Programming Workshop in Japan 2002 (GPW’02). IPSJ Symposium Series, Vol. 2002, No. 17, pp. 81-86.
    • Herik, H.J. van den, Uiterwijk, J.W.H.M. and Rijswijck, J. van (2002). Games Solved: Now and in the Future. Chips Challenging Champions: games, computers and artificial intelligence (eds. J. Schaeffer and H.J. van den Herik), pp. 321-355. Elsevier Science BV, Amsterdam. ISBN 0-444-50949-6.
    • Kocsis, L., Uiterwijk, J.W.H.M., Postma, E.O., and Herik, H.J. van den (2002). The Neural MoveMap Heuristic in Chess. Proceedings of the 3rd International Conference on Computers and Games (CG’2002).
    • Werf, E. van der, Uiterwijk, J.W.H.M., and Herik, H.J. van den (2002). Solving Ponnuki-Go on Small Boards. The Seventh Computer Olympiad: Computer-Games Workshop Proceedings (Ed. J.W.H.M. Uiterwijk). Technical Reports in Computer Science, CS 02-03. IKAT, Department of Computer Science, Universiteit Maastricht, Maastricht.
    • Werf, E. van der, Uiterwijk, J.W.H.M., and Herik, H.J. van den (2002). Solving Ponnuki-Go on Small Boards. BNAIC 2002. Proceedings of the 14th Dutch-Belgian Artificial Intelligence Conference (eds. H. Blockeel and M. Denecker), pp. 347-354. Leuven, Belgium.
    • Werf, E. van der, Uiterwijk, J.W.H.M., Postma, E.O., and Herik, H.J. van den (2002). Local Move Prediction in Go. Proceedings of the 3rd International Conference on Computers and Games (CG’2002).
    • Werf, E. van der, Uiterwijk, J.W.H.M., and Herik, H.J. van den (2002). Programming a Computer to Play and Solve Ponnuki-Go. GAME-ON 2002: 3rd International Conference on Intelligent Games and Simulation (eds. Q. Mehdi, N. Gough, and M. Cavazza), pp. 173-177. SCS Europe Bvba, Ghent, Belgium. ISBN 90-77039-10-4.
    • Winands, M.H.M., Kocsis, L., Uiterwijk, J.W.H.M., and Herik, H.J. van den (2002). Learning in Lines of Action. The Seventh Computer Olympiad: Computer-Games Workshop Proceedings (Ed. J.W.H.M. Uiterwijk). Technical Reports in Computer Science, CS 02-03. IKAT, Department of Computer Science, Universiteit Maastricht, Maastricht.
    • Winands, M.H.M., Kocsis, L., Uiterwijk, J.W.H.M., and Herik, H.J. van den (2002). Learning in Lines of Action. BNAIC 2002. Proceedings of the 14th Dutch-Belgian Artificial Intelligence Conference (eds. H. Blockeel and M. Denecker), pp. 371-378. Leuven, Belgium.
    • Winands, M.H.M., Uiterwijk, J.W.H.M., and Herik, H.J. van den (2002). PDS-PN: A New Proof-Number Search Algorithm. Application to Lines of Action. Proceedings of the 3rd International Conference on Computers and Games (CG’2002).
    • Winands, M.H.M., Kocsis, L., Uiterwijk, J.W.H.M., and Herik, H.J. van den (2002). Temporal Difference Learning and the Neural MoveMap Heuristic in the Game of Lines of Action. GAME-ON 2002: 3rd International Conference on Intelligent Games and Simulation (eds. Q. Mehdi, N. Gough, and M. Cavazza), pp. 99-103. SCS Europe Bvba, Ghent, Belgium. ISBN 90-77039-10-4.


    2001

    • Breuker, D.M., Herik, H.J. van den, Uiterwijk, J.W.H.M., and Allis, L.V. (2001). A Solution to the GHI Problem for Best-First Search. Theoretical Computer Science, Vol. 253, Nos. 1-2, pp. 121-149. ISSN 0304-3975. [Abstract] [Abstract + references] [PDF (409 kB)]
    • Breuker, D.M., Uiterwijk, J.W.H.M., and Herik, H.J. van den (2001). The pn2-Search Algorithm. Advances in Computer Games 9 (Eds. H.J. van den Herik and B. Monien), pp. 115-132. Universiteit Maastricht, Maastricht, The Netherlands, ISBN 90-6216-5761.
    • Donkers, H.H.L.M., Uiterwijk, J.W.H.M., and Herik, H.J. van den (2001). Probabilistic Opponent-Model Search. Information Sciences, Vol. 135, Nos. 3-4, pp. 123-149. [SummaryPlus] [Full text + links] [PDF (292 kB)]
    • Donkers, H.H.L.M., Uiterwijk, J.W.H.M., and Herik, H.J. van den (2001). Admissibility in Opponent-Model Search, BNAIC’01, Proceedings of the 13th Dutch-Belgian Artificial Intelligence Conference (Eds. B. Kröse, M. de Rijke, G. Schreiber, and M. van Someren), pp. 373-380. Universiteit van Amsterdam, Amsterdam.
    • Gao, X., Iida, H., Uiterwijk, J.W.H.M., and Herik, H.J. van den (2001). Strategies Anticipating a Difference in Search Depth using Opponent-Model Search. Theoretical Computer Science, Vol. 253, Nos. 1-2, pp. 83-104. ISSN 0304-3975. [Abstract] [Abstract + references] [PDF (215 kB)]
    • Kocsis, L. and Uiterwijk, J.W.H.M. (2001). Learning Move Ordering in Chess. The CMG Sixth Computer Olympiad: Computer-Games Workshop Proceedings (Ed. J.W.H.M. Uiterwijk). Technical Reports in Computer Science, CS 01-04. IKAT, Department of Computer Science, Universiteit Maastricht, Maastricht.
    • Kocsis, L., Uiterwijk, J.W.H.M., and Herik, H.J. van den (2001). Move Ordering using Neural Networks. Engineering of Intelligent Systems (Eds. L. Monostori, J. Váncza, and M. Ali), pp. 45-50. Lecture Notes in Artificial Intelligence, Springer Verlag, Berlin. ISBN 3-540-42219-6.
    • Kocsis, L., Uiterwijk, J.W.H.M., and Herik, H.J. van den (2001). Search-Independent Forward Pruning, BNAIC’01, Proceedings of the 13th Dutch-Belgian Artificial Intelligence Conference (Eds. B. Kröse, M. de Rijke, G. Schreiber, and M. van Someren), pp. 159-166. Universiteit van Amsterdam, Amsterdam.
    • Kocsis, L., Uiterwijk, J.W.H.M., and Herik, H.J. van den (2001). Learning Time Allocation using Neural Networks. Computers and Games, Proceedings of the Second International Conference, CG 2000 (Eds. T. Marsland and I. Frank), pp. 170-185. Lecture Notes in Computer Science 2063, Springer Verlag, Berlin. ISBN 3-540-43080-6.
    • Sasaki, N., Hirasawa, M., Hashimoto, T., Iida, H., Uiterwijk, J.W.H.M., and Herik, H.J. van den (2001). HIRA, a Four-Handed-Shogi Program. Advances in Computer Games 9 (Eds. H.J. van den Herik and B. Monien), pp. 247-259. Universiteit Maastricht, Maastricht, The Netherlands, ISBN 90-6216-5761.
    • Seo, M., Iida, H., and Uiterwijk, J.W.H.M. (2001). The PN*-Search Algorithm: Application to Tsume-Shogi. Artificial Intelligence, Vol. 129, Nos. 1-2, pp. 253-277. [Abstract] [Abstract + references] [PDF (207 kB)]
    • Werf, E. van der, Uiterwijk, J.W.H.M., and Herik, H.J. van den (2001). Learning Connectedness in Binary Images, BNAIC’01, Proceedings of the 13th Dutch-Belgian Artificial Intelligence Conference (Eds. B. Kröse, M. de Rijke, G. Schreiber, and M. van Someren), pp. 459-466. Universiteit van Amsterdam, Amsterdam.
    • Winands, M.H.M. and Uiterwijk, J.W.H.M. (2001). PN, PN2 and PN* in Lines of Action. The CMG Sixth Computer Olympiad: Computer-Games Workshop Proceedings (Ed. J.W.H.M. Uiterwijk). Technical Reports in Computer Science, CS 01-04. IKAT, Department of Computer Science, Universiteit Maastricht, Maastricht.
    • Winands, M.H.M, Uiterwijk, J.W.H.M., and Herik, H.J. van den (2001). The Quad Heuristic in Lines of Action. ICGA Journal, Vol. 24, No. 1, pp. 3-14. ISSN 1389-6911.
    • Winands, M.H.M, Uiterwijk, J.W.H.M., and Herik, H.J. van den (2001). Combining Proof-Number Search with Alpha-Beta Search, BNAIC’01, Proceedings of the 13th Dutch-Belgian Artificial Intelligence Conference (Eds. B. Kröse, M. de Rijke, G. Schreiber, and M. van Someren), pp. 299-306. Universiteit van Amsterdam, Amsterdam.


    2000

    • Breuker, D.M., Uiterwijk, J.W.H.M., and Herik, H.J. van den (2000). Solving 8×8 Domineering. Theoretical Computer Science, Vol. 230, pp. 195-206. [Abstract] [Abstract + references] [PDF (174 kB)]
    • Donkers, H.H.L.M., Uiterwijk, J.W.H.M., and Herik, H.J. van den (2000). Investigating Probabilistic Opponent-Model Search. Proceedings JCIS 2000 (ed. P.P. Wang), pp. 982-985. Association for Intelligent Machinery, Inc. ISBN 0-9643456-9-2.
    • Donkers, H.H.L.M., Voogt, A. de, and Uiterwijk, J.W.H.M. (2000). Human versus Machine Problem-Solving: winning openings in Dakon. Board Games in Academia, Vol. 3, pp. 79-88.
    • Iida, H., Sasaki, N., Hashimoto, T., Uiterwijk, J.W.H.M., and Herik, H.J. van den (2000). Towards a Classification of Games using Computer Analyses. Proceedings Board Games in Academia III, an interdisciplinary approach (ed. N. Neuwahl), pp. 139-152.
    • Iida, H, Uiterwijk, J.W.H.M. and Herik, H.J. van den (2000). Cooperative Strategies for Pair Playing. Games in AI Research (ed. H.J. van den Herik and H. Iida), pp. 189-201. Universiteit Maastricht, Maastricht. ISBN 90-621-6416-1.
    • Irving, G., Donkers, H.H.L.M., and Uiterwijk, J.W.H.M. (2000). Solving Kalah. ICGA Journal, Vol. 23, No. 3, pp. 139-147.
    • Irving, G., Donkers, H.H.L.M., and Uiterwijk, J.W.H.M. (2000). Solving Kalah. The Fifth Computer Olympiad: Computer-Games Workshop Proceedings (Ed. J.W.H.M. Uiterwijk). Technical Reports in Computer Science, CS 00-03. IKAT, Department of Computer Science, Universiteit Maastricht, Maastricht.
    • Kocsis, L., Uiterwijk, J.W.H.M., and Herik, H.J. van den (2000). Learning Time Allocation using Neural Networks. Working Notes of the Second International Conference on Computers and Games CG’2000, pp. 297-314.
    • Reek, J. van, Uiterwijk, J.W.H.M., and Herik, H.J. van den (2000). The Innovated Art of Chess Analysis. ICGA Journal, Vol. 23, No. 4, pp. 230-232.
    • Uiterwijk, J.W.H.M. and Herik, H.J. van den (2000). The Advantage of the Initiative. Information Sciences, Vol. 122, No. 1, pp. 43-58. [SummaryPlus] [Full text + links] [PDF (347 kB)]
    • Watanabe, H., Iida, H., and Uiterwijk, J.W.H.M. (2000). Automatic Composition of Shogi Mating Problems. Games in AI Research (ed. H.J. van den Herik and H. Iida), pp. 109-123. Universiteit Maastricht, Maastricht. ISBN 90-621-6416-1.
    • Winands, M.H.M. and Uiterwijk, J.W.H.M. (2000). Analysis and Implementation of Lines of Action. The Fifth Computer Olympiad: Computer-Games Workshop Proceedings (Ed. J.W.H.M. Uiterwijk). Technical Reports in Computer Science, CS 00-03. IKAT, Department of Computer Science, Universiteit Maastricht, Maastricht.


    1999

    • Breuker, D.M., Herik, H.J. van den, Uiterwijk, J.W.H.M., and Allis, L.V. (1999). A Solution to the GHI Problem for Best-First Search. In: Computers and Games (eds. H.J. van den Herik and H. Iida). Lecture Notes in Computer Science 1558, pp. 25-49. Springer-Verlag, Berlin. ISBN 3-540-65766-5.
    • Breuker, D.M., Uiterwijk, J.W.H.M., and Herik, H.J. van den (1999). Investigating pn2 Search. Proceedings of the Eleventh Belgium-Netherlands Conference on Artificial Intelligence (BNAIC 1999) (eds. E.O. Postma amd M. Gyssens), pp. 163-170. Universiteit Maastricht, Maastricht.
    • Donkers, H.H.L.M., Ferreira, R., Uiterwijk, J.W.H.M., and Herik, H.J. van den (1999). VAS: Quantifying a Qualitative Network. Proceedings of the Eleventh Belgium-Netherlands Conference on Artificial Intelligence (BNAIC 1999) (eds. E. Postma and M. Gyssens), pp. 139-146. Universiteit Maastricht, Maastricht.
    • Gao, X., Iida, H., Uiterwijk, J.W.H.M., and Herik, H.J. van den (1999). A Speculative Strategy. In: Computers and Games (eds. H.J. van den Herik and H. Iida). Lecture Notes in Computer Science 1558, pp. 74-92. Springer-Verlag, Berlin. ISBN 3-540-65766-5.
    • Iida, H., Yoshimura, J., Morita, K., and Uiterwijk, J.W.H.M. (1999). Retrograde Analysis of the KGK Endgame in Shogi: Its Implications for Ancient Heian Shogi. In: Computers and Games (eds. H.J. van den Herik and H. Iida). Lecture Notes in Computer Science 1558, pp. 318-335. Springer-Verlag, Berlin. ISBN 3-540-65766-5.
    • Kajihara, Y., Sakuta, M., Iida, H., Uiterwijk, J.W.H.M., and Herik, H.J. van den (1999). A Speculative Play against Semi-Random Self-Play. In: Proceedings of the Game Programming Workshop in Japan ’99 (ed. H. Matsubara), IPSJ Symposium Series, Vol. 99, No. 14, pp. 109-112.
    • Reek, J. van, Uiterwijk, J.W.H.M., and Herik, H.J. van den (1999). Two Strategic Shortcomings in Chess Programs. ICCA Journal, Vol. 22, No. 4, pp. 239-240.


    1998

    • Breuker, D.M., Herik, H.J. van den, Uiterwijk, J.W.H.M., and Allis, L.V. (1998). A Solution to the GHI Problem for Best-First Search. Proceedings of the First International Conference on Computers and Games (CG 98). Electrotechnical Laboratory, Tsukuba, Japan.
    • Donkers, H.H.L.M., Uiterwijk, J.W.H.M. and Herik, H..J. van den (1998). Solving Markov Decision Networks using Incremental Pruning. Proceedings of the Tenth Netherlands/Belgium Conference on Artificial Intelligence NAIC’98 (eds. J.A. La Poutré and H.J. van den Herik), pp. 147-156. CWI, Amsterdam.
    • Gao, X., Iida, H., Uiterwijk, J.W.H.M., and Herik, H.J. van den (1998). A Speculative Strategy. Proceedings of the First International Conference on Computers and Games (CG 98). Electrotechnical Laboratory, Tsukuba, Japan.
    • Iida, H., Morita, K., Yoshimura, J., and Uiterwijk, J.W.H.M. (1998). Retrograde Analysis of the KGK Endgame in Shogi: its implications for ancient Heian Shogi. Proceedings of the First International Conference on Computers and Games (CG 98). Electrotechnical Laboratory, Tsukuba, Japan.
    • Reek, J. van, Uiterwijk, J.W.H.M. and Herik, H..J. van den (1998). Planning a Strategy in Chess. ICCA Journal, Vol. 21, No. 3, pp. 183-192.
    • Uiterwijk, J.W.H.M. and Herik, H.J. van den (1998). The Advantage of the Initiative. JCIS 98 Proceedings, Volume I (ed. P.P. Wang), pp. 385-388. Association for Intelligent Machinery, Inc., USA. ISBN: 0-9643456-7-6.


    1997

    • Breuker, D.M., Herik, H.J. van den, Allis, L.V., and Uiterwijk, J.W.H.M. (1997). A Solution to the GHI Problem for Best-First Search. NAIC’97 Proceedings (eds. K. van Marcke and W. Daelemans), pp. 457-468.
    • Breuker, D.M., Uiterwijk, J.W.H.M. and Herik, H.J. van den (1997). Information in Transposition Tables. Advances in Computer Chess 8 (eds. H.J. van den Herik and J.W.H.M. Uiterwijk), pp.199-211. Universiteit Maastricht, Maastricht. ISBN 9062162347.
    • Herik, H.J. van den and Uiterwijk, J.W.H.M. (eds.) (1997). Advances in Computer Chess 8. Universiteit Maastricht, Maastricht. ISBN 9062162347.
    • Iida, H., Kotani, Y., Uiterwijk, J.W.H.M. and Herik, H.J. van den (1997). Gains and Risks of OM Search. Advances in Computer Chess 8 (eds. H.J. van den Herik and J.W.H.M. Uiterwijk), pp. 153-165. Universiteit Maastricht, Maastricht. ISBN 9062162347.
    • Iida, H, Uiterwijk, J.W.H.M. and Herik, H.J. van den (1997). Cooperative Strategies for Pair Playing. IJCAI-97 workshop proceedings: Using Games as an Experimental Testbed for AI Research (ed. H. Iida) , pp. 85-90. Nagoya, Japan.
    • Watanabe, H., Iida, H., and Uiterwijk, J.W.H.M. (1997). Automatic Composition of Shogi Mating Problems. IJCAI-97 workshop proceedings: Using Games as an Experimental Testbed for AI Research (ed. H. Iida) , pp. 13-20. Nagoya, Japan.
    • Watanabe, H., Iida, H. and Uiterwijk, J.W.H.M (1997). Automatic Composition of Mating Problems for Chess-like Games. Proceedings of the Joint International Conference on Advanced Science and Technology (JICAST’97), Zhejiang University and Shizuoka University, pp.232-236. Shizuoka, Japan.
    • Xinbo, G., Iida, H, Uiterwijk, J.W.H.M. and Herik, H.J. van den (1997). A Cooperative Strategy for Pair Playing in Othello. Game Programming Workshop in Japan ’97 (ed. H. Matsubara), pp. 152-158. Electrotechnical Laboratory, Tsukuba, Japan.
    • Yamanaka, E., Iida, H. and Uiterwijk, J.W.H.M. (1997). Experiments on the Thinking Process of Shogi Players. Proceedings of the International Conference on Cognitive Science (ICCS’97), Seoul National University, pp.63-68. Seoul, Korea.


    1996

    • Breuker, D.M., Uiterwijk, J.W.H.M. and Herik, H.J. van den (1996). Replacement Schemes and Two-Level Tables. ICCA Journal, Vol. 19, No. 3, pp. 175-180.
    • Iida, H., Kotani, Y. and Uiterwijk, J.W.H.M. (1996). Tutoring Strategies in Game-Tree Search (extended abstract). Games of No Chance (ed. J. Nowakowski). MSRI Publications, Vol. 29, pp. 433-435. Cambridge University Press, Cambridge, UK. ISBN 0-521-57411-0. [Compressed Postscript (91 Kb)] [PDF (104 Kb)]
    • Iida, H., Uiterwijk, J.W.H.M. and Herik, H.J. van den (1996). A Game-Tree Model including an Opponent Model. NAIC’96: Proceedings of the Eight Dutch Conference on Artificial Intelligence (Eds. J.-J.Ch. Meyer and L.C. van der Gaag), pp. 223-234. Utrecht University, 1996.
    • Matsubara, H., Iida, H. and Uiterwijk, J.W.H.M. (1996). A Shogi-Computer Test Set. Proceedings of the 1996 ACM Computer Science Conference, pp. 139-146. ACM, New York. ISBN 0-89791-828-2


    1995

    • Breuker, D.M. and Uiterwijk, J.W.H.M. (1995). Transposition Tables in Computer Chess. New Approaches to Board Games Research: Asian origins and future perspective (ed. A.J. de Voogt), pp. 135-143. International Institute for Asian Studies (IIAS), Leiden. ISBN 90-74917-10-0.
    • Iida, H., Handa, K.-i. and Uiterwijk, J.W.H.M. (1995). Tutoring Strategies in Game-Tree Search. ICCA Journal, Vol. 18, No. 4, pp. 191-204.
    • Iida, H., Matsubara, H. and Uiterwijk, J.W.H.M. (1995). A Search Strategy for Tutoring in Game Playing. Working Notes of the Entertainment and AI / Life Workshop of the IJCAI’95 Conference (eds. H. Kitano, J. Bates and B. Hayes-Roth), pp. 14-18. IJCAI, Montreal, Qu‚bec.
    • Iida, H., Matsubara, H. and Uiterwijk, J.W.H.M. (1995). Towards an Inventive-Search Strategy in Game Playing. New Approaches to Board Games Research: Asian origins and future perspective (ed. A.J. de Voogt), pp. 144-151. International Institute for Asian Studies (IIAS), Leiden. ISBN 90-74917-10-0.
    • Postma, E.O., Uiterwijk, J.W.H.M., Liempd, E.P.M. van, Herik, H.J. van den and Hudson, P. (1995). Applying Scaling to Search. Proceedings Seventh Dutch Conference on Artificial Intelligence (NAIC’95) (eds. J.C. Bioch and Y.-H. Tan), pp. 19-26. Rotterdam.
    • Uiterwijk, J.W.H.M. (1995). Computer Chess: state of the art. Proceedings of the Game Programming Workshop in Japan ’95 (ed. H. Matsubara), pp. 217-225. Computer Shogi Association, Tokyo.


    1994

    • Breuker, D.M., Uiterwijk, J.W.H.M. and Herik, H.J. van den (1994). Replacement Schemes for Transposition Tables. ICCA Journal, Vol. 17, No. 4, pp. 183-193.
    • Herik, H.J. van den, Herschberg, I.S. and Uiterwijk, J.W.H.M. (eds.) (1994). Advances in Computer Chess 7. Rijksuniversiteit Limburg, Maastricht. ISBN 90-6216-1014.
    • Iida, H., Uiterwijk, J.W.H.M., Herik, H.J. van den and Herschberg, I.S. (1994). Potential Applications of Opponent-Model Search. Part 2: risks and strategies. ICCA Journal, Vol. 17, No. 1, pp. 10-14.
    • Iida, H., Uiterwijk, J.W.H.M., Herik, H.J. van den and Herschberg, I.S. (1994). Thoughts on the Application of Opponent-Model Search. Advances in Computer Chess 7 (eds. H.J. van den Herik, I.S. Herschberg and J.W.H.M. Uiterwijk), pp. 61-78. Rijksuniversiteit Limburg, Maastricht. ISBN 90-6216-1014.
    • Schijf, M., Allis, L.V. and Uiterwijk, J.W.H.M. (1994). Proof-Number Search and Transpositions. ICCA Journal, Vol. 17, No. 2, pp. 63-74.
    • Uiterwijk, J.W.H.M. and Herik, H.J. van den (1994). Speculative Play in Computer Chess. Advances in Computer Chess 7 (eds. H.J. van den Herik, I.S. Herschberg and J.W.H.M. Uiterwijk), pp. 79-90. Rijksuniversiteit Limburg, Maastricht. ISBN 90-6216-1014.


    1993

    • Iida, H., Uiterwijk, J.W.H.M., Herik, H.J. van den and Herschberg, I.S. (1993). Potential Applications of Opponent-Model Search. Part 1: the domain of applicability. ICCA Journal, Vol. 16, No. 4, pp. 201-208.


    1992

    • Uiterwijk, J.W.H.M. (1992). Knowledge and Strategies in Go-Moku. In: Heuristic Programming in Artificial Intelligence 3: the third computer olympiad (eds. H.J. van den Herik and L.V. Allis), pp. 165-179. Ellis Horwood, Chichester, UK.
    • Uiterwijk, J.W.H.M. (1992). The Countermove Heuristic. ICCA Journal, Vol. 15, No. 1, pp. 8-15.
    • Uiterwijk, J.W.H.M. (1992). Memory Efficiency in some Heuristics. ICCA Journal, Vol. 15, No. 2, pp. 67-74.


    1991

    • J.W.H.M. Uiterwijk (1991). Kennisbehandeling in Positionele Spelen: computeranalyse van Four-in-a-Row. Proceedings NAIC’91 (ed. J. Treur), pp. 193-207. Stichting Informatica Congressen, Amsterdam. (In Dutch)


    1990

    • Bakker, H., Leeuwen, L.C.J. van, Braspenning, P.J. and Uiterwijk, J.W.H.M. (1990). Version Management of Composite Instantiated Objects. Proceedings of the Conference Simulation Methodology, Languages and Architectures (eds. R. Huntsinger and G.C. Vansteenkiste). In Modelling and Simulation, Proceedings of the European Simulation Multiconference (ed. B. Schmidt), pp. 93-98. SCS Europe, Ghent.
    • Uiterwijk, J.W.H.M. and Braspenning, P.J. (1990). Specification and Inheritance in the INCA-COM. Proceedings TOULOUSE ’90, Third International Workshop on Software Engineering & its Applications (ed. M. Galinier), pp. 889-901. EC2, Nanterre.


    1989

    • Allis, L.V., Herik, H.J. van den and Uiterwijk, J.W.H.M. (1989). Kennis en Strategieen in Vier-Op-Een-Rij. Proceedings van de Nederlandstalige Artificial Intelligence Conferentie 1989 (eds. L. Siklossy and R.R. Bakker), pp. 15-22. Academic Service, Schoonhoven. (In Dutch)
    • Braspenning, P.J., Uiterwijk, J.W.H.M., Bakker, H. and Leeuwen, L.C.J. van (1989). Object-georienteerd Modelleringsgereedschap voor Complexe Objecten. Proceedings van de Nederlandstalige Artificial Intelligence Conferentie 1989 (eds. L. Siklossy and R.R. Bakker), pp. 121-128. Academic Service, Schoonhoven. (In Dutch)
    • Braspenning, P.J., Uiterwijk, J.W.H.M., Bakker, H. and Leeuwen, L.C.J. van (1989). Conceptual Tools for Modelling Complex Objects. Proceedings Simulation Methodologies, Languages and Architectures and AI and Graphics for Simulation (eds. G. Iazeolla, A. Lehmann and H.J. van den Herik), pp. 256-262. SCS, Ghent.
    • Uiterwijk, J.W.H.M., Allis, L.V. and Herik, H.J. van den (1989). A Knowledge-Based Approach to Connect-Four. The Game is Solved! Heuristic Programming in Artificial Intelligence: the first computer olympiad (eds. D.N.L. Levy and D.F. Beal), pp. 113-133. Ellis Horwood Limited, Chichester.


    1988

    • Uiterwijk, J.W.H.M., Wognum, N. and Balsters, H. (1988). Op Weg naar een Gebruikersvriendelijker Mens/Machine Interface in AI. Proceedings AI Toepassingen ’88 (eds. L. Siklossy and P. Wester), pp. 533-536. NGI/SIC, Den Haag. (In Dutch)