Intelligent Search and Games
Data Structures and Algorithms
Introduction to Data Science & Knowledge Engineering
Software Engineering
Graph Theory
Computer Science II
Intelligent Search techniques
Games and AI
Markus Dienstknecht
Graduated August 31, 2018
Enhancing Monte Carlo Tree Search by Using Deep Learning Techniques in Video Games
Christoph Emunds
Graduated July 3, 2018
Applying Deep Reinforcement Learning to a Real-Time Strategy Game in Unity3D
Carsten Orth
Graduated August
31, 2017
Hierarchical Path-finding in a Real-time Flight Simulation System
Roberto Noorduijn Londoņo
Graduated: September 30, 2016
M.Sc. thesis:
Nested Monte Carlo Approach for Species
Counterpoint Generation
Gerrit Kieffer
Graduated:
July 4, 2016
M.Sc. thesis: Enhancements for
Monte-Carlo Tree Search in Platform Games
Dennis Soemers
Graduated
July 1, 2016
M.Sc. thesis:
Enhancements for Real-Time Monte-Carlo Tree
Search in General Video Game Playing
Gijs-Jan Roelofs
Graduated:
July 8, 2015
M.Sc. thesis:
Action Space Representation in Combinatorial Multi-Armed Bandits
Emanuel Oster
Graduated:
July 8, 2015
M.Sc. thesis:
An MCTS Agent for EinStein Würfelt Nicht!
Carina Huchler
Graduated:
July 8, 2015
M.Sc. thesis:
An MCTS Agent for Ticket to Ride
Torsten Schuster
Graduated:
July 8, 2015
M.Sc. thesis:
MCTS based Agent for General Video Games
Daniel Fischer
Graduated: March 30th, 2015
M.Sc. thesis:
Development of Search-based Agents for the Physics-based
Simulation Game Geometry Friends
Andreas Hamacher
Graduated: July 3, 2014
M.Sc. thesis:
Improvements on Motion Capturing Data for Intelligent
Virtual Humans as Storytellers
Tom Pepels
Graduated: July 2, 2014
M.Sc. thesis:
Novel Selection Methods for Monte-Carlo Tree Search
Cliff Laschet
Graduated: July 1, 2014
M.Sc. thesis:
Home Care Service Selection using Predictive Models
and Monte-Carlo Tree Search
Benjamin Schnieders
Graduated: July 1, 2014
M.Sc. thesis:
Movement Planning in Physically Constrained Domains
Pia Heilmann
Graduated: August 23, 2012
M.Sc. thesis: Extending a Constructive Simulation System towards AI Technology
Markus Esser
Graduated: July 3, 2012
M.Sc. thesis:
Best-Reply Search in Multi-Player
Chess
Michael Gras
Graduated: July 3, 2012
M.Sc. thesis:
Multi-Player Search in the Game of
Billabong
Jeroen Claessen
Graduated: July 5, 2011
M.Sc. thesis:
Combinatorial Game Theory in Clobber
Jan Stankiewicz
Graduated: July 4, 2011
M.Sc. thesis:
Knowledge-Based Monte-Carlo Tree Search in
Havannah
Janik Steinhauer
Graduated: June 17, 2010
M.Sc. thesis:
Monte-Carlo TwixT
Sander Arts
Graduated: March 18, 2010
M.Sc. thesis:
Competitive Play in Stratego
Eric Dallmeier
Graduated:
August 30, 2018
B.Sc.
thesis: Automated Level Generation for
General Video Games
Carla Wrede
Graduated:
June 27, 2018
B.Sc. thesis:
Effectively Integrating Deep Learning
with Monte-Carlo Tree Search
Lucas Vanparijs
Graduated: January 24, 2018
B.Sc. thesis: Selection Strategies & Opponent Models in Monte-Carlo
Tree Search for the GVG-AI 2-Player Track
Max Meijers
Graduated: August 30, 2017
B.Sc. thesis: Digging Deeper into Planning
for Atari Games
Rob Bogie
June 26, 2017
B.Sc. thesis: An Adversarial Hierarchical Task Network Planner in StarCraft
Flo Fuss
Graduated: August 31,
2016
B.Sc. thesis: Influence Map Guided
Artificial Neural Network based AI in
Discrete & Deterministic Game Environment
Job Hartjes
Graduated: June 22,
2016
B.Sc. thesis: Monte-Carlo Tree
Search in a Two-Player Variant of the Board
Game Risk
Bas Willemse
Graduated: August 31,
2015
B.Sc. thesis: Monte-Carlo Tree Search
on the Two-Player Card Game Magic: The
Gathering
Geert Konijnendijk
Graduated: June 24, 2015
B.Sc. thesis:
MCTS in OpenTTD
Mara Houbraken (Maastricht Science Programme)
Graduated: June 18, 2015
Modelling Organic Synthetic Pathways Using Proof-Number Search
Dennis Soemers
Graduated: June 18, 2014
B.Sc. thesis:
Tactical Planning Using MCTS in the Game of
StarCraft
Dina Zverinsky
Graduated: June 18, 2014
B.Sc. thesis: Automatic Retrieval of News Titles
Bentor Bautista Piris
Graduated: June 18, 2014
B.Sc. thesis: Automatic Retrieval of Job Offers
Christopher Wittlinger
Graduated: June 21, 2013
B.Sc. thesis:
Monte Carlo Tree Search for Simultaneous Move Games: A Case Study in the Game of Tron
Tom Pepels
Graduated: June 22, 2012
B.Sc. thesis:
Enhancements for Monte-Carlo Tree Search in Ms Pac-Man
Rik Claessens
Graduated: June 22, 2012
B.Sc. thesis:
Mario AI - Gameplay Track
Developing a Mario Agent
Cliff Laschet
Graduated: June 22, 2012
B.Sc. thesis:
Selection and Play-out Enhancements in MCTS for Tron
Lukas Kang
Graduated: June 22, 2012
B.Sc. thesis:
Endgame Detection in Tron
Niek Den Teuling
Graduated: June 29, 2011
B.Sc. thesis:
Monte-Carlo Tree Search for the Simultaneous Move Game Tron
Ivo Brauers
Graduated: April 29, 2011
B.Sc. thesis:
Monte-Carlo Evaluations in Ms. Pac-Man
Joscha-David Fossel
Graduated: August 27, 2010
B.Sc. thesis:
Monte-Carlo Tree Search Applied to the Game of Havannah
Franz Hahn
Graduated: August 27, 2010
B.Sc. thesis:
Evaluating Heuristics in the Game Risk: An Artificial
Intelligence Perspective
Mandy Tak
Graduated: June 24, 2010
B.Sc. thesis:
The Cross-Entropy Method Applied to SameGame
Bart Joosten
Graduated: August 28, 2009
B.Sc. thesis:
Creating a Havannah Playing Agent