Journal Articles
Analysis of the Impact of Randomization of Search-Control Parameters in Monte-Carlo Tree Search
Sironi, C.F. and Winands, M.H.M. (2021)
Journal of Artificial Intelligence Research. Vol. 72, pp. 717-757.
Self-adaptive Monte-Carlo Tree Search in General Game Playing
Sironi, C.F., Liu, J. and Winands, M.H.M. (2020)
IEEE Transactions on Games. Vol. 12, No. 2, pp. 132-144.
Books
Monte-Carlo Tree Search for Artificial General Intelligence in Games
Sironi, C.F. (2019)
Ph.D. thesis. Maastricht University, Maastricht, The Netherlands. ISBN 978-94-6380-553-7. BOXPress.
Conference Articles
Adaptive General Search Framework for Games and Beyond
Sironi, C.F. and Winands, M.H.M. (2021)
In 2021 IEEE Conference on Games (COG 2021). IEEE.
Automatic Goal Discovery in Subgoal Monte Carlo Tree Search
Jeurissen, D., Winands, M.H.M., Sironi, C.F. and Perez Liebana, D. (2021)
In 2021 IEEE Conference on Games (COG 2021). IEEE.
Self-Adaptive Rolling Horizon Evolutionary Algorithms for General Video Game Playing
Gaina, R.D., Sironi, C.F., Winands, M.H.M., Perez Liebana, D. and Lucas, S. (2020)
In 2020 IEEE Conference on Games (COG 2020), pp.367-374. IEEE.
Ludii – The Ludemic General Game System
Piette, E., Soemers, D.J.N.J., Stephenson, M., Sironi, C.F., Winands, M.H.M. and Browne C. (2020)
In 24th European Conference on Artificial Intelligence (ECAI 2020), Vol. 325 of Frontiers in Artificial Intelligence and Applications, pp. 411-418.
Comparing Randomization Strategies for Search-Control Parameters in Monte-Carlo Tree Search
Sironi, C.F., and Winands, M.H.M. (2019)
In 2019 IEEE Conference on Games (COG 2019). IEEE. Nominated for Best Paper Award.
Implementing Propositional Networks on FPGA
Siwek, C., Kowalski, J., Sironi, C.F., and Winands M.H.M. (2018)
In AI 2018: Advances in Artificial Intelligence, (eds T. Mitrovic, B. Xue, X. Li), Vol. 11320 of Lecture Notes in Computer Science, pp. 133-145. Springer, Cham.
Analysis of Self-adaptive Monte Carlo Tree Search in General Video Game Playing
Sironi, C.F. and Winands, M.H.M. (2018)
In 2018 IEEE Conference on Computational Intelligence and Games (CIG 2018), pp. 397-400. IEEE.
Self-adaptive MCTS for General Video Game Playing
Sironi, C.F., Liu, J., Perez Liebana, D., Gaina, R.D., Bravi, I., Lucas, S.M. and Winands, M.H.M. (2018)
In Applications of Evolutionary Computation. EvoApplications 2018, (eds. K. Sim, & P. Kaufmann), Vol. 10784 of Lecture Notes in Computer Science, pp. 358-375, Springer, ISBN 978-3-319-77537-1.
Enhancements for Real-Time Monte-Carlo Tree Search in General Video Game Playing
Soemers, D.J.N.J., Sironi, C.F., Schuster, T. and Winands, M.H.M. (2016)
In 2016 IEEE Conference on Computational Intelligence and Games (CIG 2016), pp. 436-443. IEEE. Best Student Paper Award.
Comparison of Rapid Action Value Estimation Variants for General Game Playing
Sironi, C.F. and Winands, M.H.M. (2016)
In 2016 IEEE Conference on Computational Intelligence and Games (CIG 2016), pp. 309-316. IEEE.
Workshop Articles
Enhancing Playout Policy Adaptation for General Game Playing
Sironi, C.F., Cazenave, T. and Winands, M.H.M. (2021)
In IJCAI Workshop Monte Carlo Search 2020.
On-line Parameter Tuning for Monte-Carlo Tree Search in General Game Playing
Sironi, C.F. and Winands, M.H.M. (2018)
In 6th Workshop on Computer Games, CGW 2017, Vol. 818 of Communications in Computer and Information Science, pp. 75-95. Springer, Cham.
Optimizing Propositional Networks
Sironi, C.F. and Winands, M.H.M. (2017)
In 5th Workshop on Computer Games, CGW 2016, and 5th Workshop on General Intelligence in Game-Playing Agents, GIGA 2016, Vol. 705 of Communications in Computer and Information Science, pp. 133-151. Springer.
National Conference Articles
LUDII – Le Système Ludémique de General Game Playing
Piette, E., Soemers, D.J.N.J., Stephenson, M., Sironi, C.F, Winands, M.H.M. and Browne, C. (2019)
In Conférence Nationale en Intelligence Artificielle (CNIA 2019). (In French)
Abstracts
On-line Parameter Tuning for Monte-Carlo Tree Search in General Game Playing
Sironi, C.F. and Winands, M.H.M. (2018)
In Proceedings of the Thirtieth Benelux Conference on Artificial Intelligence (BNAIC 2018), pp. 235-236. (Extended Abstract)
Enhancements for Real-Time Monte-Carlo Tree Search in General Video Game Playing
Soemers, D.J.N.J., Sironi, C.F., Schuster, T. and Winands, M.H.M. (2016)
In Proceedings of the Twenty-Eight Benelux Conference on Artificial Intelligence (BNAIC 2016), pp. 184-185. (Extended Abstract)