Pim Nijssen

Department of Knowledge Engineering, Maastricht University

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2013

  • J. A. M. Nijssen and M. H. M. Winands. Search Policies in Multi-Player Games, ICGA Journal. In print. 2013.

2012

  • J. A. M. Nijssen and M. H. M. Winands. Monte-Carlo Tree Search for the Hide-and-Seek Game Scotland Yard, IEEE Transactions on Computational Intelligence and AI in Games. Volume 4, number 4, pp. 282-294, IEEE, 2012. [bib, pdf, Xplore]

 

  • J. A. M. Nijssen and M. H. M. Winands. Playout Search for Monte-Carlo Tree Search in Multi-Player Games (extended abstract), Proceedings of the 24th Benelux Conference on Artificial Intelligence, pp. 309-310, Maastricht, The Netherlands, 2012. [pdf]

 

  • J. A. M. Nijssen and M. H. M. Winands. An Overview of Search Techniques in Multi-Player Games, Computer Games Workshop at ECAI 2012, pp. 50-61, Montpellier, France, 2012. [bib, pdf]

 

  • J. A. M. Nijssen and M. H. M. Winands. Playout Search for Monte-Carlo Tree Search in Multi-Player Games, Advances in Computer Games (ACG 2011), Lecture Notes in Computer Science (LNCS 7168) (eds. H. J. van den Herik and A. Plaat), pp 72-83, Springer Verlag, Berlin Heidelberg, 2012. [bib, pdf]

2011

  • J. A. M. Nijssen and M. H. M. Winands. Monte-Carlo Tree Search for the Game of Scotland Yard (extended abstract), Proceedings of the 23rd Benelux Conference on Artificial Intelligence, pp. 417-418, Ghent, Belgium, 2011. [pdf]

 

  • J. A. M. Nijssen and M. H. M. Winands. Monte-Carlo Tree Search for the Game of Scotland Yard, 2011 IEEE Conference on Computational Intelligence and Games (CIG 2011) (ed. S.B. Cho), pp. 158-165, IEEE, 2011. [bib, pdf, Xplore]

 

  • J. A. M. Nijssen and M. H. M. Winands. Enhancements for Multi-Player Monte-Carlo Tree Search, Computers and Games (CG 2010), Lecture Notes in Computer Science (LNCS 6515) (eds. H. J. van den Herik, H. Iida and A. Plaat), pp. 238-249, Springer Verlag, Berlin Heidelberg, 2011. [bib, pdf]

2010

  • J. A. M. Nijssen and M. H. M. Winands. Enhancements for Multi-Player Monte-Carlo Tree Search (extended abstract), Proceedings of the 22nd Benelux Conference on Artificial Intelligence, Luxembourg, Luxembourg, 2010. [pdf]

2009

  • J. A. M. Nijssen and J. W. H. M. Uiterwijk. Using Intelligent Search Techniques to Play the Game Khet, Proceedings of the 21st Benelux Conference on Artificial Intelligence (eds. T. Calders, K. Tuyls, and M. Pechenizkiy), pp. 185-192, Eindhoven, the Netherlands, 2009. [bib, pdf]

 

  • J. A. M. Nijssen. Using Intelligent Search Techniques to Play the Game Khet, Master's Thesis, Maastricht University, Maastricht, The Netherlands, 2009. [bib, pdf]

2007

  • J. A. M. Nijssen. Playing Othello Using Monte Carlo, Bachelor's Thesis, Universiteit Maastricht, Maastricht, The Netherlands 2007. [bib, pdf]